Saturday, December 9, 2017

New horses



This is a preview of the new horses. They need a lot of work in textures and a new tail with transparencies instead of a solid body.

Voices don't look good, they need more attenuation adjustments (too near now) and perhaps new voices, more "warrior" voices.

The horse model is from Mixamo, as well as the animations of walking and canter.

Unlike the previous horse, this one can also be used by the bots, and weapons can be used while riding.

If you like the game, please support us by voting for the IndieDB Indie of the Year:

http://www.indiedb.com/games/babylon-project

Friday, December 1, 2017

Indie of the year 2017

Please vote us if you like the game. Click on the image to vote in the IndieDB site.

Indie of the Year Awards

Monday, November 20, 2017

New horses

Working in the new horses. Some diferences with the olders are:

- New model and animations, from Mixamo.
- Horses are now autonomous, they can be in a roaming state, or attack state.
- NPC's can use them too.
- Riders can use weapons.


Another GIF and links to better quality after the jump.

Friday, November 3, 2017

Grabbers

When these little monsters attack, it's best to run. But they run even faster. (Provisional voices).




Tuesday, September 26, 2017

Charging shouts test



Here are some charging shouts used when the bots are going towards an
enemy. It's a test, the sounds are provisionally taken from the voices
for damage, are short and needs more rage (the distortion was produced
during the video capture),


Saturday, September 2, 2017