Saturday, August 13, 2016

Dynamic fog

This fog is dynamically created around the player. It's using the same script that trees, so the entire map can be filled without aditional performance costs.

Density can vary and my intention is to place it only at certain hours (from 5:00 a.m. to 8:00 a.m., for example), and in some places during all the day.

Night version:

Saturday, August 6, 2016

Companions help

Companions not only help you fight enemies, also collect objects for you (later you can ask for them) and light the torch if it's dark.

Still has some bugs to correct, animations that are truncated, etc.